I'm afraid I've not need any further ado to introduce the latest game Supercell already quite phenomenal. Within a month since it was released, Clash Royale has become a popular game that now even has shifted Clash of Clans in the top-selling games for free on the Google Play Store.
As more and more people are downloading Clash Royale, automatically becomes more intense PvP also competition between players in this game. Therefore needed a highly accurate strategy to be victorious on the steps of the leaderboard, so no need to elaborate further, here are eight deadly combination of cards to make winning in the arena Clash Royale.
Note: This strategy is taken from the implementation of the version 1.2.3 update.
The Basic Boom
Avg. Elixir Cost: 3 | Attacker: Flexible (Preferred Giant + another unit)
Arena: 1-2
Still feeling cupu face the rigors of the Clash Arena duel Royale? If so, then this deck can help you to learn berstrategi while adjusting your play style. The purpose of this deck is made to combine functions such as Giant Tanker unit along with other army units, especially Bomber with splash damage attack his troublesome.
Giant itself can be used to divert the enemy's attack to stay away from the tower. Only later, Bomber or troops Minions you can kill the enemy from a distance of attacking troops.
With a cheap unit like Goblins and Knight, you can also learn to outwit your opponent to issue their Fireball spell early in the game. Through this flexible enough deck, you can learn an offensive or defensive, depending on how much of the elixir that you have.
“Meat Shield” Madness
Avg. Elixir Cost: 4 | Attacker: Anyone who stands behind Giant
Arena: 2 (without the Wizard) - 5 (plus Wizard)
Never underestimate the Giant. Chubby creature that moves so slowly is still a tanker unit powerful enough to be used in any arena. Although easily provoked to attack another building, but the Giant could be "the opening track" effective, especially if accompanied by a remote attack unit in tow.
This deck is actually a combination of an increase of the deck "The Basic Boom" we have seen above. Surely row of cards on you can still adjust it depending on the needs of your strategy on the battlefield. You may only replace Fireball or Arrow with other cards like Mirror, Zap, Poison, and Rage to speed up troop movement.
Freeze such magic card is also highly recommended that the forces behind the Giant could chop that freezes enemies in front of them. When the enemy started to interfere Giant have you terjunkan in line behind the headquarters, you can disturb them with Bomb Tower building which is very annoying.
X-BONE
Avg. Elixir Cost: 3.5 | Attacker: Flexible (Preferred X Bow)
Arena: 3-5
With a name that briefly looked like a nickname for Microsoft's game console, this deck is made to make room for the Epic card: X-Bow to flatten the tower opponent. Selection of the skull itself is not without reason. Through Elixir costs are cheap, assisted range attack Skeleton Witch plus tricks hers "cheesy", this deck can be a troublesome combination that makes the opponent to rush release their Fireball.
Keep in mind that the purpose behind it all is a cheap trick to give time to establish X-Bow in order to be devastated opponent left or right tower. Quite the difference in the destruction of the towers of the opponent, then your victory already in hand.
The cards in question clearly will require adjustments so much if you're already entered the Arena four. That is because the enemy could have saved a spell like Freeze, and the combination of Rage + P.E.K.K.A. increasingly far kemungkinanmu to win with this deck.
Tempo Skeleton
Avg. Elixir cost: 4.3 | Attacker: Giant Skeleton, Wizard, Baloon, Freeze
Arena: 4-6
Although uniformity skeleton unit in it to make it seem thematic deck, but a row of these cards have the potential to be quite effective when deployed at the correct moment. All of this could not be separated from a combination of magic Freeze and the two main attackers as Baloon cards and also Giant Skeleton. If the enemy started forward, then please reply to them using the Skeleton Army attack and defense as Tesla card row and Arrows.
Unfortunately, this deck is not to have a weakness. Due to the dependence you against the unit with a slightly Elixir number is very small, aggressive auto least you're in a determined attack by the moment and any card row was out in his hand.
The point one: remain careful in looking at the terrain, and only use the Freeze spell at crucial moments alone. When the enemy is too often rely on pilot unit, then the Wizard being the only unit range to help behind the attack.
Avg. Elixir Cost:> 4 | Attacker: Prince, Barbarian, Minion Horde, Tesla
Arena: 2-4
You may ask why Tesla? Well, quite important for you to understand that Tesla is the replacement for Canon fairly effectively used in Arenas 4. With a structure that is located in the basement, at least the building is protected from the enemy spell when he was not being attacked.
The function of this deck is actually a Prince or establishing Tesla tucking in the front row of the enemy. The existence of other units such as Minion Horde, Barbarian, and Mini P.E.K.K.A. itself is a major capital you to outwit your opponent.
In addition, you replace the Rocket can also use the remote unit such as Archer or Goblin Spear to block opponents attack. If it is not enough, you can also replace it with Goblin Barrel to repay damage enemy tower after it was hit by Prince et al.
Raging P.E.K.K.A.
Avg. Elixir Cost: 4.4 | Attacker: P.E.K.K.A, Barbarian, Fireball, Wizard
Arena: 4-7
Once you get P.E.K.K.A. The fourth arena, you may be wondering, about which of the effective collection of your old cards to be used with it. As a tanker unit whose appearance looks pretty fierce, P.E.K.K.A. it is quite tempting to use, that's why this deck is made to work together with him.
Although classified as a long card, Fireball is still a powerful card to destroy the opponent kroco forces. Goblin Spear, Barbarian, Skeleton Army, and Wizard also synergize with one another to steal the momentum of the attack, when the number of elixir you are not enough to call P.E.K.K.A.
The weakness of this deck is located on the amount of elixir that does little to produce a combination P.E.K.K.A and Rage spell. If elixir you enough, then the combination P.E.K.K.A. with the Rage spell could be a blow to crush all enemies in the final seconds.
Avg. Elixir Cost: 4.5 | Attacker: Dark Prince, P.E.K.K.A, Barbarian
Arena: 7
Rows of cards on deck arguably the professional players or those who are already quite "rich" to compete in the Arena 7 alias Royal Arena. Some cards on even too often encountered in TV Royale, from the Dark Prince and Ice Wizard troublesome, even the Three Musketeers card with the price is very expensive.
Some cards in this deck is still possible for you to modify. If you do not have a Three Musketeers, you can use other units such as Princess, Royal Giant, Golem, or Giant Skeleton.
If you are less comfortable with the enemy attacks from the air, the unit can also be replaced skeletons remote attacks so that you avoid interference Baby Dragon and Minion Horde.
With over thousands of increasingly complex combinations of cards, the game Clash Royale could certainly be more exciting and challenging. Especially if some of the new cards, as well as some nerf began to be applied Supercell future later.
That's why through this article I hope you are also participating share what makes you the best combination of cards won hundreds of trophies in Clash Battle Royale. Do not forget to include also in Arena to whatever the card is effectively utilized to help another player who is starting their careers in the Arena.
In closing, here are some interesting facts from the popularity of the card that is often used in the Clash Arena Royale:
> Arrow cards and Princess are the two most frequently used cards in a game Clash Arena Royale. From the observation deck 50 deck builder made through the site, 58% of players enter two of these cards to their collection.
> Freeze Spell become the second favorite after the Arrow and Princess, with the acquisition of the 50%.
> Other cards belonging to the popular category is Elixir Collector, Hog Rider, P.E.K.K.A., and Goblins (not Goblin Spear).
> Although quite effective from a distance, but Mortar is the most infrequently used cards in the deck builder Clash Royale.
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